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View Full Version : CLan QUestion?


the_bryantism
10-14-2006, 04:47 AM
There have been many large discussions over if clans are needed or any use in Command Under Attack!

SO i am asking what the players of command under attack, and mod...what do you think









this will also help me to decided if i should create my own for the fun of it!!!!!

Cpl.Mac
10-19-2006, 03:20 AM
can your clanmates be trusted?
a well organized militia that takes orders without question can defeat an army. i mean look what the states did to the brits way back when.....

Paladin
10-19-2006, 05:13 AM
well in all honesty, there has always been clans as sorts, is those reffered to as "the aussies"!!! so its not that they arn't needed, its that there needs to be a balance!!! we need to be able to as a group have some1 or something to oppose, another clan for instance, but also every1 needs to be able to, if they want to, play as an individual, and not be "forced" inot conflict between clans!!!

either we need to have clans and the clans themselves serve a purpose, or we don't, every1 plays as an individual with only allies and being friends creating ties with other players!!! cause really as soon as 1 player starts to help another to win or whatever, that itself is a clan!!!

and mistere i'd just like to ask, y do u say "no" to clans, when u have joined "the horses" clan, or so i believe!!!

and bryant, do u really want to get into a fight we me of changing avatars and names?? cause i have nearly 5 million points to ur 8 thousand!!!

Khaos
10-19-2006, 05:29 PM
can your clanmates be trusted?
a well organized militia that takes orders without question can defeat an army. i mean look what the states did to the brits way back when.....

clans are a main part of all these rpg games, plain and simple, it's the people who make flop clans and clans which abuse power <coughs> FF/C <coughs>.

And cpl look up in history, brits couldn've beaten you all, but we'd waste so many troops it'd not be worth it.

the_bryantism
10-19-2006, 11:14 PM
lol khaos you must be british...and ya'll could win bc we served a purpose when we fought back then...but thats in the past....i didnt change ur avavtar paladin

chfair
10-19-2006, 11:33 PM
clans always exist in mmorpg's even if they are not obviouse. and as for them being usefull.... that all depends on the clan themselves, they exist to benefit a player (or players) in some way or there would be no point in makeing them i guess. as for being needed in cua, i don't think clans need to be official in any way but they will always exist weather or not they are allowed if that is the question being asked.

i for one don't want the game to become all about clans because i have no desire to join some official clan i would much rather choose who to help on an individual basis rather than a majorty decision. also i really don't want to see "encentives" to make clans in CUA because that hurts players like me that don't want to join one.

TadesseWorld
12-19-2006, 04:22 AM
clans are a main part of all these rpg games, plain and simple, it's the people who make flop clans and clans which abuse power <coughs> FF/C <coughs>.

And cpl look up in history, brits couldn've beaten you all, but we'd waste so many troops it'd not be worth it.

lol funny sh!T about ff/c. r u necro, or moist?